Psaro is just such an amazingly well-designed boss that it still boggles my mind that the original version of this game managed to pull off a convincingly grotesque transformation in 1990.
If there’s one thing that Akira Toriyama has always done fantastically well, it’s designing freakish, horrifying monsters for his protagonists to fight.
Malcolm is gone. You can’t know Malcolm, because Malcolm is not here. Malcolm fucking left the building fucking years ago. This is a fucking husk. I am a fucking host for this fucking job.